﻿package Message.DB.Tables
{

    public class THalidomConfig extends Object
    {
        public var halidomId:int;
        public var seriesId:int;
        public var level:int;
        public var halidomName:String;
        public var itemCode:int;
        public var itemNum:int;
        public var playerLevel:int;
        public var coinNum:int;
        public var icon:String;
        public var description:String;
        public var maps:String;
        public var life:int;
        public var mana:int;
        public var attack:int;
        public var physDefense:int;
        public var magicDefense:int;
        public var penetration:int;
        public var hit:int;
        public var jouk:int;
        public var crit:int;
        public var toughness:int;
        public var expertise:int;
        public var block:int;

        public function THalidomConfig()
        {
            return;
        }// end function

    }
}
